TAKE THE FRICKIN' CARD!

Due to the current house arrest, Christine and I created a new card game based on the popular in Antarctica "May I".


Even with just 2 players, 2 decks of cards are required. The game develops as follows:


° The rotating dealer announces the game to be played (please see attached), shuffles both decks, then the opponent cuts the deck, picks 1 card and lays it face up and the dealer then doles out 11 cards to each.


° The recipient has the choice of choosing the face-up card and asking "May I?" And if the dealer accepts and says "Take The Frickin' Card!" the recipient does and takes another card from the top of the 2 face-down decks, resulting in the recipient holding 13 cards.


° If the card chosen is not an advantageous card, then it is discarded resulting in the player still holding 11 cards.


° If the dealer denies the "Take", then the recipient can only choose the face-up card or 1 from the 2 face-down decks.


° If the card chosen is not an advantageous card, then it is discarded resulting in the player still holding 11 cards.


° Then it's the dealers turn to go through the same process.


° When asking "May I", it's important to remember that when a player does, she/he must accept the card unveiled.


° The same card must not be "May I'd" more than 2x.


° If a players asks to "May I" a particular card and the opponent denies the request, then the denier must take the card and is not allowed to "May I" this specific card.


Important Tip: Since all 9 games require 15 cards to "go out" and win, try not to accumulate more than 17 cards.

https://www.youtube.com/watch?v=7hx4gdlfamo

TAKE THE FRICKIN' CARD!
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